No Pirates! Stellaris
No Pirates! Stellaris
No Pirates!
What did this mod do: Disabled pirate-related events which would generate pirates to annoy the player.
What didn’t this mod do: This mod didn’t remove space-monster-type pirates.
Why do I want to remove pirates from the game?
I hate pirates because they are annoying, and what’s even more unacceptable, they are player-only.
Pirates are much more powerful than 3 basic corvettes while a player may face them with just 3 basic corvettes. They should be easy case to be pacified by 1 basic corvette.
The idea of space pirates itself is strange.
Who can’t feed themselves can’t stand alone in the deep dark space.
Who can’t stand alone in the deep dark space can’t be pirates.
It’s unnecessary to be pirates for who can feed themselves.
This mod would work fine with existing save, however existing pirates will not be removed.
Files overwritten:
eventspirate_events.txt
Updates:
v1.00 Release version – Current
To Other Mod Authors
You don’t need my permission to use(copy) the features from my mod to make your own mods, because my works are open to and available for everyone. However, if you are in problem making your own mod, I will probably not provide any help.
The text above is unnecessary because this mod is a super simple mod which changed no more than one event.
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