Immersive Galaxy – Planet Variety, Inhabitable planets Stellaris
Immersive Galaxy – Planet Variety, Inhabitable planets Stellaris
Immersive Galaxy – Planet Variety
Inhabitable planets pack
In an effort to make this mod easier to subscribe, this “mega” pack contains all the inhabitable planets, namely :
you can click on the picture too
Arid, 7 new planets, for a total of 10
Desert, 7 new planets, for a total of 10
Savannah, 8 new planets, for a total of 10
Alpine, 8 new planets, for a total of 10
Arctic, 7 new planets, for a total of 10
Tundra, 7 new planets, for a total of 10
Continental, 10 new planets, for a total of 15
Ocean, 7 new planets, for a total of 10
Tropical, 12 new planets, for a total of 15
Gaia, 4 new planets, for a total of 5
Tomb, 5 new planets, for a total of 6
To work properly, this mod is required and the other “mega” pack (uninhabitable planets) is strongly recomended available here.
With these 3 mods, you’ll have everything.
For any other information, please go to the base mod
Changelog:
1.1:
Optimization:
– Clouds cut down to 4K for diffuse, 2K for normal, and 1K for shadows (was mistakenly in 8K, should greatly improve performance).
– Clouds texture variety down, from 35 to 15.
– Base mod size down to 210 Mo (from 1500 Mo).
Various :
– Clouds entirely redone, they’re more aesthetically pleasing with more transparency.
– Tomb world variety now 10 (was 6).
– Made some planet packs standalone (barren, cold barren, molten, gas giant & tomb).
– Renamed textures to enhance mod compatibility.
– Save game enabler available, to put new texture on a old save.
– Lite version released, half the textures for less powerful computers.
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