Downscaled Ships Mod
Downscaled Ships Mod
Updated for 1.6.
Graphical mod only. No gameplay changes.
This mod fixes a couple of problems with the default visuals:
Fleets are too tightly packed and ships often clip through each other. Once you have a good sized-fleet and especially if you have allies, you can’t even tell one ship from another. Not to mention the far bigger mess that two large fleets crashing into each other creates. Downscaling every ship type fixes this.
You don’t get a proper sense of capital ships and escort ships because the scale between ship classes increases more or less linearly and corvettes for example are just too big compared to battleships. This mod creates a clear distinction in scale between corvettes/destroyers and cruisers/battleships.
Turrets are scaled down relative to ship sizes to give the ships a ‘bigger feel’ rather than looking like toys.
Engine exhaust trails and some weapon effects are scaled down as well.
Video:
A massive fleet battle by inigmatus
Compatibility/information:
-This mod is not made for improving performance.
-Mod compatibility: mods that add new ship types likely won’t work with this OR won’t use the right scaling
Compatibility patches:
-Compatibility fix for New Ship Classes.
-Compatibility fix for Improved Space Battles.
-Compatibility fix for System Alliance Ships.
Known issues:
-the ship preview images during race creation don’t look right but everything works fine in-game
Change log:
-habitats are scaled down to 66%
-ships are even smaller now, about 40-50% of the vanilla scale compared to the 50-80% scale previously
-improved camera controls to suit the smaller scales
-fleet formation is reduced to 75% to suit the smaller ship scales now
-scaled down science nexus/spy orb
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