Dark Arthropoid Ships For Stellaris
Dark Arthropoid Ships For Stellaris
================================PLEASE NOTE================================
THIS IS NOT A SEPERATE SHIP DESIGN.
As this is a reskin, it will replace the default Arthropoid ships/stations. This means that all races using arthropoid ships, including AI, will be replaced with the new design. I may in future release the mod as a seperate skin if requested, although in doing so, it’s worth noting that the AI would no longer use it.
—————————————————Author’s Note—————————————————
I didn’t like the gold, brown and orange that plagues the arthropoid ship designs, so I swapped them out for a nice beetle-black and glowbug lime-green. I think it looks much better now, more insect like. I included some screenshots of the ships in various star systems, as the lighting does drastically alter the look of the ships. If requested, then I may consider reskinning other races too. It’s not difficult to do, just a little time consuming.
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~Compatability~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
I’m not aware of any mods that conflict with my own. Even mods that add new ship designs will work just fine, as long as they are made up of the standard vanilla modules.
This mod only alters the diffuse layer of the Arthropoid ships and stations, for this reason, the mod will work fine with all other mods, except for those that also edit those diffuse layers. In such a case, their mod may overwrite my own and you’d find my mod is simply not working in such a case. I believe Stellaris uses an alphabetical order in terms of mod priority, that being said, as my mod begins with “D” it’s likely that my mod would take priority and work without issue however, I am yet to find a mod that does conflict at all.
Changelog:
-Fixed broken thumbnail
-Updated to 1.2.3
-Updated to 1.2.5
-Updated to 1.3.0
-Updated to 1.3.1
-Updated to 1.3.2
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